Pets

Pets, eggs, levels, and craft tiers

How equipped pets multiply Strength, Coins, and Crowns, what the first egg lists, and which craft multipliers are actually published.

Pets, eggs, levels, and craft tiers

How equipped pets multiply Strength, Coins, and Crowns, what the first egg lists, and which craft multipliers are actually published.

Pets multiply Strength, Coins, and Crowns while equipped. The pet reference says those multipliers stack, so three modest pets can beat one slightly stronger pet if you cannot fill the other slots.

Equip and storage

The same reference lists a base equip cap of 3. The +1 Pet Equip gamepass is listed at 999 Robux and raises the cap to 4. Inventory is listed at 150 pets, with a +350 Pet Space gamepass at 349 Robux. Robux prices move. Read the pass page before you buy.

First egg, as listed

A pet-tier table prices the 1st Tier Egg at 500 Crowns and gives these base multipliers:

Pet Strength Coins Crowns Chance
Noob x1.05 x1.05 x1.25 24.25%
Dog x1.1 x1.1 x1.37 22.05%
Pig x1.14 x1.14 x1.5 20.21%
Cat x1.2 x1.2 x1.62 18.66%
Bunny x1.25 x1.25 x1.75 5.77%
Panda x1.3 x1.3 x1.87 5.39%
Cow x1.35 x1.35 x2 1.68%
Elephant x1.4 x1.4 x2.12 1.58%
Turtle x1.7 x1.7 x3 0.37%

On that egg, Turtle is the stat target. Noob through Cat are the common fills until Turtle exists. A May 2025 revamp video says eggs were gathered into one area. Island-by-island egg maps can therefore be older than the lobby you see.

Levels and crafts

Each pet level is described as +1% to base stats, up to level 100. The swing formula is published as (5n)^2 swings for +n%. If the in-game bar disagrees, use the bar.

Craft results that have a published stat multiplier:

Craft Listed stat multiplier
Golden x1.5
Shiny x2
Rainbow x2.5

Void is named as a further craft. A stat multiplier for Void was not in the paragraph that defined the other three, so it is not invented here. The crafted pet keeps the level of the main pet used in the craft. A separate note says a shiny hatched pet is twice a normal pet of that species, which matches the Shiny craft figure and is not an extra stack on top unless the game says so.

Charms and Enchant Tokens

Codes pay Shiny, Rainbow, and Void Charms, and sometimes Enchant Tokens. The exact enchant menu was not documented in the pages read for this guide. Spend Charms on craft steps you can already see in the pet UI.

The starter egg tier only ranks this first egg. It is not a claim about Secret or event pets.

FAQ

Frequently Asked Questions

What do you actually do in Saber Simulator?

Swing a saber to gain Strength, sell Strength for Coins, and buy sabers, DNA, and classes. Pets, auras, and bosses multiply that loop and produce Crowns.

Does buying a class delete pets?

Community class pages say the reset keeps islands, pets, auras, and gamepasses, and wipes the rest of that life's progress, including sabers and DNA. The game also shows its own warning. Read that warning before you confirm.

Where do Crowns come from?

A game reference says Crowns come from bosses, standing on King of the Hill, and capturing flags. They are spent on auras, pet auras, and eggs.

Is the Halloween event still the live one?

The Roblox page observed in October 2026, with an update date of 9 October 2026, shows a Halloween event and code HALLOWEEN26. Event end time was not on that changelog.